Large patterns for numerals 1 to 10 and pieces for making the numbers into an art project along with a poem for each number makes numeral recognition and counting lots of fun. Eight basic shapes also turn into imaginative characters to reinforce shape recognition. Fifteen file folder games teach numerals, number words, sets, counting, shape words, shape identification, and a simple tangram type game.
Use favorite read-alouds to kick off hands-on activities that teach basic colors and shapes. Each developmentally appropriate lesson includes clear, easy-to-follow instructions for reading about, talking about and creating artwork that is all about these fundamentals of early childhood learning. Bonus section features simple scissor skills activities. Award certificates included too!
When Zachary forgets his homework assignment, readers will be amazed at what he is able to accomplish with what he finds in his pocket.
Publisher: Charlesbridge Publishing
Product ID: CBP9781607341239
Grades: Grades K - 5
Level(s): Early Childhood, Primary, Intermediate, Middle School
File Size: 4.36 MB
Whiteboard Compatible: Yes (Level 1)
ISBN (Digital Book): 9781607341239
ISBN (Physical Book): 9781570918759
Spanish text follows a reluctant Sarah Jane Hartwell as she gets ready for her first day of school. Funny illustrations and a surprise ending will keep readers in stitches.
After the American Revolution, our country was anything but unified. Using the conceit of a school play, Unite or Die traces the challenges, conflicts, and compromises that shaped the United States Constitution and brought unity to the states. This accessible introduction to the drafting of the Constitution features exuberant illustrations and an engaging style suitable for reader's theater.
Mrs. Sarah Jane Hartwell, last seen in First Day Jitters, has set-up a classroom post office as part of her letter-writing curriculum. From missing class pets to science experiments gone awry, follow the hilarious antics of Mrs. Hartwell's class in letters written throughout the school year.
Waste not, want not. Poop gets a bad rap, but it's really very cool and useful. Animals use poop in many different ways: to trick predators and prey, send messages, feed themselves and their babies, build homes, mark their territories, and more. Young readers will discover why rabbits, hamsters, pigs and gorillas eat their own feces (gross!), why some ground-nesting birds circle their eggs with poop, and how caterpillars can build umbrellas made of poop to hide under. There are so many ways to use poop, it is a shame to waste it. Fun facts and amazing photos make this the coolest book about poop on a young scientist's bookshelf.
Joe Dumpty, Humpty's brother and private detective, thinks Humpty Dumpty's fall was no accident. But who would have pushed him? Was it Little Miss Muffet? Old Mother Hubbard? Chicken Little? Joe has until five o'clock to question characters and catch the culprit.
When a farm girl starts cooking, all the animals want to help. The cow contributes milk, the hen offers eggs, and even the duck makes a special trip to the market. Key English words change to Spanish as the story builds to a delicious ending.
Tony Johnston's The Barn Owls recalls in quiet tones the memory of a barn that has stood alone in a wheat field for one hundred years at least. The owls have nested there and have hunted in the fields and circled in the night skies as time slowly slipped by. Every night, as the moon rises, a barn owl awakens and flies out to hunt. Feathered against the endless starry night, he swoops and sails to the darkened wheat field below and catches a mouse in his nimble talons. With outstretched wings, this barn owl returns to his barn nest and his hungry family, repeating the ageless ritual his ancestors have practiced here, in this barn, for at least one hundred years.Following the life cycle of the barn owl, this gentle poem evokes a sense of warm sunshine and envelopes readers with the memory of the scent of a wheat field.
Told in the first person, the narrator describes the ocean as she experiences it through her five senses.
Everyone knows that sinking feeling in the pit of the stomach just before diving into a new situation. Sarah Jane Hartwell is scared and doesn't want to start over at a new school. She doesn't know anybody, and nobody knows her. It will be awful. She just knows it. With much prodding from Mr. Hartwell, Sarah Jane reluctantly pulls herself together and goes to school. She is quickly befriended by Mrs. Burton, who helps smooth her jittery transition. This charming and familiar story will delight readers with its surprise ending. Fun, energetic illustrations brighten page after page with the busy antics surrounding Sarah Jane. First Day Jitters is an enchanting story that is sure to be treasured by anyone who has every anticipated a first day of school.
Why does the Moon seem to change shape from night to night? In this unique book, innovative die-cuts and playful poetry introduce the names and shapes of the lunar phases to explain the role light and shadow play in this transformation. Award: Book Links "Lasting Connections"
When a tiger cub escapes from a nature reserve near Neel’s island village, the rangers and villagers hurry to find her before the cub’s anxious mother follows suit and endangers them all. Mr. Gupta, a rich newcomer to the island, is also searching—he wants to sell the cub’s body parts on the black market. Neel and his sister, Rupa, resolve to find the cub first and bring her back to the reserve where she belongs.
Sir Cumference and Lady Di planned a surprise birthday party for King Arthur, but they didn't expect so many guests to show up. How many lunches will they need? And with more guests arriving by the minute, what about dinner? Sir Cumference and Lady Di have to figure out a quick way to count the guests to bring order to the party. Sir Cumference and his friends have been entertaining young and old alike for years as they introduce important math concepts with clarity and humor.
Ethan wakes up one morning with a talking cat on his head. The cat refuses to budge until Ethan wins a game of probability.
When Steward Edmund Rounds and Sir Cumference notice that there are strangers camped nearby, Rounds II decides to investigate despite being involved with the task of learning how to make accurate counts of the castle's stores of food, supplies, and weaponry. When he reports back that an enemy is lying in wait, everyone moves quickly to defend the castle. But wait! Will Rounds II be able to figure out how many bows and arrows they have to create an appropriate battle plan? Using rounding techniques to figure out the totals more quickly, Rounds II is just in time to help stave off a potentially disastrous attack.
When Alice pursues a white rabbit, she finds a Wonderland where the common denominator is pasta. This parody of the classic tale includes arithmetic loaded with pastabilities.
Rabbits are crunching the cabbages. And munching the beans. Some people blame the wizard on the hill, but what does he have to do with their problem? The town simply has too many rabbits and there are more each day! Can the town hero, the Pied Piper, whisk away the bothersome bunnies? Or is a clear-thinking child the only one who can help? The power of the fibonacci pattern proves that sometimes you don't have to pay the piper.
Sir Cumference, Lady Di of Amter, and Radius are back in their second Math Adventure! This time, a potion has changed Sir Cumference into a fire-breathing dragon. Can Radius change him back? Join Radius on his quest through the castle to solve a riddle that will reveal the cure. It lies in discovering the magic number that is the same for all circles.
King Arthur has issued a challenge. The first knight to find the sword Edgecalibur will be the next king. Join Sir Cumference, Lady Di of Ameter, and their son, Radius, as they race to help their friend, Vertex, find the sword and discover the secrets of cubes, pyramids, cylinders, and cones.
King Arthur was a good ruler, but in this math adventure he needs a good ruler. Geometry is explained with humor in Sir Cumference and the First Round Table, making it fun and accessible for beginners. What would you do if the neighboring kingdom were threatening war? Naturally, you'd call your strongest and bravest knights together to come up with a solution. But when your conference table causes more problems than the threat of your enemy, you need expert help. Enter Sir Cumference, his wife Lady Di of Ameter, and their son Radius. With the help of the carpenter, Geo of Metry, this sharp-minded team designs the perfect table conducive to discussing the perfect peace plan. Thanks to Sir Cumference and the First Round Table, even the most hesitant will be romancing math.
Equal parts of action and humor add up to a wholly entertaining introduction to simplifying fractions.
Through lively, accessible verse, readers identify recognizable careers that are fundamental to most communities. Look on and below seven clotheslines and spot colorful items, including the mail carrier's uniform, the artist's brushes, and the chef's apron. Then turn the page to learn which professionals wear and use the special gear in the jobs they do. Clever illustrations show the workers helping one another, and in the end, everyone joins together for a celebration that is out of this world.
The Christmas tree tradition has roots in many ancient cultures. Originally, it had little to do with gift-giving, reindeer, or elves. O Christmas Tree explores the history and traditions - from the tree's origins to the first tree lights and decorations - that led to how people enjoy these trees today. Also includes information about how these special evergreens are grown. Beautiful illustrations capture the magic and festivity of the holiday season.
Radius is on a quest to earn his knighthood! With only a circular medallion, a mysterious poem, and his own wits to guide him, he must find and rescue a missing king.
Sir Cumference is back, and this time the castle cook is sick—right when the annual Harvest Faire sweet is needed. Lady Di contacts two bakers in town, Pia of Chartres and Bart Graf, to see who makes the best dessert. When both Pia's pies and Bart's cookies prove delicious, a contest ensues. The methods Pia and Bart initially use to track their votes fail them, so they develop better systems—Pia places a candy around the edges of a pie dough (like a pie chart), and Bart stacks up cookie tins (making a 3D bar graph). When there's a tie, the two chefs cook up a hybrid dessert that delights Sir Cumference and Lady Di, just in time for the Faire.
When young Per visits her uncle Sir Cumference and his family, she learns how to play the game, Inners and Edges. After she finds a clue linking the game to the mysterious castle on the island of Immeter, she must figure out how to find the perimeter and area of a circle to unlock the island's secret. Math skills taught include finding the area and perimeter of a rectangle and a circle. Introduces an underlying concept of calculus - using straight lines to measure curves.
Zero is lonely in Digitaria. He can't play Addemup with the other numbers, because he has nothing to add. Join Zero as he goes on a journey to discover his place.
A series of light-hearted haikus combines with clear, scientific prose to present an informed and appealing introduction to the seasons.
As a young boy, Pythagoras's curiosity leads him to make an important mathematical discovery - the Pythagorean Theorem.
When Jack climbs the beanstalk, he meets Ray, the giant's son. Jack and Ray become friends, accepting their size differences without hesitation. Through measurement and diagrams, the boys figure out how to make adjustments to their favorite games to accommodate the difference in their size.
X and Y mark the spot. The seventh title in the popular Sir Cumference series introduces the mathematical concept of coordinate geometry in a unique and memorable way. While riding through the forests of Angleland, cousins Per and Radius realize they are lost and are desperate for a map to guide them home. Soon they come across a mysterious house in the hills. Inside they find a map to a treasure belonging to Xaxon Yellowbearyd, the fiercest Viking warrior of his time. Per and Radius must decode the strange numbered grid on the map, while trying to steer clear of the pack of bungling bandits who are on their tail. Will they find the treasure in time? Cindy Neuschwander delivers yet another intriguing math adventure featuring the well-known characters of Angleland. Readers will enjoy following Per and Radius in their quest while learning how coordinate geometry relates to everyday life. Wayne Geehan's beautiful illustrations offer a bit of comic relief, while also clearly demonstrating the concepts explored in the story.