Help beginning readers of any age learn phonics through Word Wall and Making Words activities! Supports the Four-Blocks Literacy Model.
This educator's guide is a comprehensive tool for your classroom or learning community to help get the most out of your Destiny Quest experience. This guide includes: a simple step-by-step guide to understand the components of Destiny Quest, sample lesson plans that follow the U.S. Common Core State Standards, a complementary website complete with extension activities, printable worksheets, assessments and how-to videos.
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Special days and events for the month of October. Events that you can use in your classroom to engage students and add interest to lessons.
The Millionaire GameBook is reproducible and allows kids to learn about their state symbols, tree, flower, motto, statehood date, capital city, natural resources, weather and borders. The book includes multiple choice questions that are challenging and fun to answer with established dollar values to tally for extra excitement. This book covers fascinating state facts and meets state standards.
The South Dakota Primary Sources is a pack of 20 primary source documents that are relevant to the history of South Dakota. The South Dakota Primary Sources include historical documents, maps, photographs, political cartoons and more. We dug through the archives so you don't have to! Perfect for Gallery Walks & Literature Circles! Great for Research & Reference! Build Common Core Skills: Analysis • Critical Thinking • Point of View • Compare and Contrast • Order of Events • & Much More!
The Washington Primary Sources is a pack of 20 primary source documents that are relevant to the history of Washington. The Washington Primary Sources include historical documents, maps, photographs, political cartoons and more. We dug through the archives so you don't have to! Perfect for Gallery Walks & Literature Circles! Great for Research & Reference! Build Common Core Skills: Analysis • Critical Thinking • Point of View • Compare and Contrast • Order of Events • & Much More!
Read about unique places, landmarks, people, symbols and lots more! I’m Reading About West Virginia is a 48-page colorful book that helps students learn what makes West Virginia unique. I’m Reading about West Virginia helps early readers learn fun and interesting facts about West Virginia. The colorful illustrations, bold, vibrant art, kid-friendly text and photographs help bring the state to life. I’m Reading About West Virginia topics include: Native Americans, Explorers, Settlement, Statehood, Flag, Capital, Seal, Nickname, Borders, History, People, Bird, Flower, Tree, Insect, Rivers, Mountains, Coal Fields, Landmark, Agriculture, Sports, Claim to Fame, Glossary, And More!
This unit will build your students’ writer’s craft with a focus on word choice. The ten exercises in this unit include a three-part lesson on description, a “Dictionary Scavenger Hunt,” a lesson on made-up words, and more. Each exercise includes a reproducible writing sheet and further minilesson ideas for before and after the writing activity. Suitable for students in grades 3-6.
PowerPoint Presentation Included! The activities in this book center on the scientific study of the conditions of the atmosphere. Basic concepts in weather and climate are presented. Each of the twelve teaching units in this book is introduced by a PowerPoint slide, which emphasizes the basic concept of the unit and presents questions for discussion. Reproducible student pages provide reinforcement and follow-up activities. The teaching guide offers descriptions of the basic concepts to be presented, background information, suggestions for enrichment activities, and a complete answer key. (32 pages, 12 PowerPoint slides)
The Happy Hollisters and the Haunted House Mystery (#21 in the Happy Hollisters series) GHOST HUNTER WANTED TO RID A HAUNTED HOUSE OF SPOOKS! APPLY MRS. NEELEY. THE ANTIQUE HOUSE. Pete and Pam Hollister apply for the job although they think the elderly lady is imagining things when she tells them her spinning wheel sings and her clock strikes 13. They change their minds when they see a light flickering in a window and hear frightening cries coming from the old mansion. Returning with other members of the Shoreham Detective Club, they spot a stranger watching the house and later catch the same man watching their own home. How they cleverly hunt down the “ghosts” hidden in the haunted house provides a thrilling climax to an adventure filled with danger, fun, and excitement.